DePaul Kids Program

Image showing 16 different minecraft biomes

Digital Prototyping

Participants will learn about digital prototyping, architecture and biomes through a 5- week workshop course.  This is open to any DePaul employee’s children ages 7-12.

Students will learn about 3D design, digital prototype and material prototyping, biomes and architecture via the use of Minecraft. This will lead to the students creating and building a town on minecraft and potentially a Minecraft structure that will be 3D printed.

We will be using Minecraft Education Edition, Tinkercad, Mineways  and household items needed for the diorama.

To sign up please fill out This Form

If you have any questions, please email

Creating at Home

Students will be able to create with household materials.

3D Printed Model

Students will create builds on Minecraft to be 3D printed.

TinkerCAD Village

Students will create 3D designs on TinkerCAD and create a town with other students.

Winter Quarter Syllabus and Resources


Minecraft Education Edition Walkthrough

Image showing Self Paced work options

DePaul Kid’s Program: Digital Prototyping

Winter 2020 

Running Dates and Times:  Feb 1 – March 5; Meeting times will be from 3:30 PM to 4:45 PM. Students will meet every Friday and optionally for self paced work on Mondays starting week 2. 

Contact Information and Instructors:

Instructors: Remy Doornebos, Andres Lagunas, Maddie Fernandez



We aim to promote Take Care DePaul by taking care of DePaul community members and their families in a COVID-compliant virtual space. 


We aspire to supplement the education of children and promote higher education at an early age. Children’s social and creative development are the primary focus of the program, allowing for students to engage with one another in a creative, virtual, stress-free space. 


We will be targeting students in the 7-12 age range. However, we can work with students a little younger and older than listed above depending on the child’s knowledge and comfort level with materials. 


The program will take place over the course of 5 weeks. Students will meet with the same IRL employees week after week. Industry professionals may also be included in the curriculum to supplement the lessons (as needed).



  1. Students will expand their social network by learning alongside new peers, DePaul students, and field experts.
  2. Students will be able to connect concepts and lessons to real-world examples.
  3. Students will develop their creative problem-solving skills through various projects.
  4. Students will know how to prototype using physical and digital tools. 


Curriculum & After School Outline* 

*This curriculum and outlines are subject to change based on class interest and skills, we will do our best to be accommodating to any needs. 

Week 1: Maker Magic

Self paced: What does making mean to you?

  • Activity: Use your favorite medium -paint, colors, glue, cardboard- to depict what making is to you. 
    • We will share on Friday!

Friday Feb 5th

  • Lesson: Introductions and Course expectations
  • Activity: Introductions and sarong our creations
  • Closing: Setting up Tinkercad 

Week 2: Design as Problem Solving

Self Paced: 

  • Activity
    • Learn the basics on TinkerCad
    • Answer Design prompt question

Friday Feb 12th

  • Lesson: 3D design principles
  • Activity: Problem solving in Tinkercad 
  • Closing: Minecraft


Week 3: Minecraft + 3D Design 

Self Paced

  • Activity:
    •  Play Minecraft and start building home
    • Try one of the selected Minecraft Adventures 

Friday Feb 19th

  • Lesson: Discuss 3D design and how it applies to Minecraft 
  • Activity: Interior vs exterior design 
  • Closing: Reflect on problem solving and interior design for final project. 

Week 4: Final Project Work

Self Paced

  • Activity: Work on project at own pace

Friday Feb 26

  • Lesson: Recap design principles
  • Activity: Troubleshooting and work together 
  • Closing: Instructions for WorkAdventure

Week 5: Putting it all Together

Self Paced

  • Activity Work on project 

Presentations, March 5th

  • Activity: Using WorkAdventure to show off final projects in gallery style
  • Closing: Wrapping up